Moulton Laboratories
the art and science of sound
Surround Sound’s Field of Dreams: If We Build It, Will They Come?
Originally published in TV Technology in March, 2003
By Dave Moulton
March 2003

Make sense of all those channels gathering on the horizon. Dave reports on the Technical Conference on Multichannel Audio at AES.

The View From 2009: Well, we’ve now got about a third of our TV channels in surround, and all of our movies. But we’ve got a long way to go on production quality, particularly in broadcasting . . .

Surround Sound’s Field of Dreams: If We Build It, Will They Come?

 
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The Banff Centre, fully surrounded by the Canadian Rockies.

I recently attended the Audio Engineering Society’s Technical Conference on Multichannel Audio, held in late June in Banff, Canada. It was a nice place for a conference, and particularly appropriate for surround sound as we were constantly reminded by the huge granite monolithic mountains surrounding us of the nature and power of such surroundings, in both visual and auditory grandeur.

The keynote speaker was George Massenburg, audio’s Renaissance Man (if you don’t know who he is, you’re missing out big time), who provided an extremely thoughtful and articulate summary of the state of things multichannel. I thought I would share with you some of what he had to say, as well as some of my own thoughts on the whole thing. So, according to George (roughly):
  • “Multichannel Audio: The New Reality,” as they called the conference might not be very substantial reality yet. Massenburg noted that Googling the term “multichannel” yielded far more hits for multichannel marketing than for multichannel audio. Interesting. (FWIW, I took a look, and found there were ca. 356,000 references to “Multichannel” and about 25% of them referred to “multichannel audio.” Not a world force yet, but not insignificant either.)

  • The world of Classical music recording seems to be doing extremely well with multichannel audio. That’s good news. The bad news, though, is that the world of Classical music recording is NOT doing well at all.

  • More than 50,000 movie venues are presenting in multichannel, and as a general rule, films are being produced with multichannel audio.

  • DVD sales video and music sales are encouraging, and the rosiest estimates of the number DVD players in service range up to 125 million! HOWEVER, the estimated number of viable multichannel home theatre setups remains dismally small, at probably less than a million (ca. 1%?).

  • In broadcasting (hey, wake up, that’s us!), the Europeans are beginning to get into it, including Digital Video Broadcasting with DTS multichannel audio. Happily, there appears to be some public enthusiasm for the effort. In the US, it’s going MUCH more slowly. While HD digital video broadcasting is beginning to take hold, multichannel audio remains tentative and well outside the mainstream of audio for video production. We’ve got a long way to go.

  • In pop music production, numerous labels are beginning to call for 5.1 masters as well as stereo, and numerous music DVD-Vs are currently in release. Progress is being made.

  • The hi-res formats (DVD-A and SACD) remain marginal in terms of volume. It’s way too soon to tell . . . (Incidentally, I recently heard Tom Jung of DMP Records (and IMAS’ Pro Audio Review) play some of his SACD multichannel recordings over a set of Genelecs and they DID sound sublime!).

  • Format wars, a la quad, continue to plague us. Massenburg fervently hopes that the manufacturers will learn that it benefits EVERYBODY to have universality and stop waging their unproductive wars to obtain larger bits of smaller, scorched-earth pies.

  • Cars remain a tantalizing venue, and a surprisingly natural one for multichannel audio, for a variety of reasons. However, current installed systems seem more oriented to deriving a surround effect from stereo than to an authentic discrete surround sound experience. Massenburg expressed considerable frustration at (a) the lack of a viable center speaker in the dash and (b) the expropriation of surround sound aesthetics by “automotive sound designers” away from those of us who actually produce the stuff (as in “We know best, whether we actually do or not.”).

  • Video Games have grown to be a surprisingly big piece of the whole pie (they are bigger than movies, for instance). Multichannel is being implemented in the players, but is still subordinated to the picture in production. Approximately 5% of the bitstream capacity is now used for audio, and preproduction doesn’t build in much in the way of resources for audio, much less multichannel audio. However, Moore’s law suggests . . .

  • What It All Means. Massenburg calls multichannel audio a mixed bag of successes to date. He notes the Parisian Effect (“it’s hard to keep us down on the farm once we’ve had a taste of . . . ”) on all us engaged in multichannel production, and calls for us to all serve as the evangelists, the pioneers, the advocates, the sursoundistas that pave the way for the viewing and listening public to GET IT! He noted that the appropriate delivery formats ARE coming, and it is our responsibility to generate the product, spectacularly good product in fact, and get it in the can and ready to roll when the pipeline REALLY begins to open for business. He recalled and honored the stereo pioneers who did exactly that while the recording industry CLUNG DESPERATELY to mono, back before we got finally stereo FM and cheap stereo players.

Sprinkled through the speech were a number of calls for five (or more) identical full-range loudspeakers, more user-friendly and pop-music-friendly production tools (reverbs especially). Massenburg also wisely warned us that in thirty years time, the delivery paradigms are likely to change dramatically.

Amen!

The whole conference got me to thinking a lot about the relationship between surround sound, loudspeakers and surround formats, and it opened up several avenues for exploration to me. At the same time, I was struck by the pervasive lack of interest shown in loudspeakers, and how little their behavior was either noted or accounted for in the numerous and passionate descriptions of various formats, production techniques, perceptions and/or room acoustics. To hear the talk, loudspeakers have the same generic meanings, qualities and consistencies as patch cords. The willing suspension of disbelief that I have referred to before in this column was in full bloom in Banff.

On the other hand, I was heartened to see a growing awareness that our existing surround playback topologies are (a) less than ideal, (b) amenable to change and (c) evolved for purposes un-related to “good audio.”

The broad range of demonstrations, from Tom Holman’s 10.2 system to Wavefield Synthesis (WFS) to Ambiophonics, suggested a lot of contrarian AND/OR expansionist thinking. So, to me, the most exciting aspect of the conference was the sense that multichannel audio is very much a work in progress, and that there is plenty of room for us all to play. Now’s the time to get good at it, to try new things, to say “Wait a minute, I can do that a better way!” and to keep grinding away at the big unfinished granite mountain of multichannel knowledge.

In some future columns, I’ll share with you some of what I’m working on and what I find in this regard. It should be fun!

Thanks for listening.

Dave Moulton is surrounded by deadlines. You can complain to him about anything at his website, moultonlabs.com.

COMMENTS

     May 09, 2010 05:03 AM
why it's deja vu all over again Dave!
Still blowing ears and minds with the original 6 ch paradigm on location recording and studio playback while the rest of the world is still eructating about with derived and artificial "surround"

Say, where's that Dark & Stormy I ordered? That'll help smile
yves6ch 

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