Moulton Laboratories
the art and science of sound
Principles of Multitrack Mixing: the Use of Early Delays
By Dave Moulton, with Alex Case and Peter Alhadeff
November 1992

Early delays are those "echos" following the initial onset of a sound (usually room reflections), which effect a great impact on a sound's apparent quality.

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The view from 2005: This was the first article I ever wrote for Recording Magazine (Home and Studio Recording then). Boy, have I learned a lot in the meantime! At the same time, the techniques described here have become the basis for a standard and widely used signal processing trick in the digital realm: the spreader! Anyway, virtually all of what I said still holds up, and I use spreaders as a matter of routine today (in Pro Tools, it is a cinch), pretty much exactly as I did back in 1992. Enjoy!

Just so you know, I expanded this article into a section in my book, Total Recording.

The early days of delays

Back when I got into this crazy business (in the late 60’s), delays were a wonderful but not very subtle effect. They were generated by utilizing the travel time between the record and playback heads of tape recorders to create the delay. Varispeed was not a standard item then (in fact, we were still just trying to get the decks to run on time - forget about varying their speed!) and so the available delay times were simply the times that occurred at 7.5 and 15 IPS (about 130 and 65 milliseconds respectively). Sending the delayed version of a sound to the opposite channel was awesomely, totally creative, even if it was obvious and audible to a fault.

However, when I tried sending the delayed signal to the reverb and then to the opposite channel, that was beyond totally awesome. That was, well, mega-awesome. As I worked with this effect, which has now become a cliché and the basis for an entire family of signal-processing tricks, I began to think about the acoustics and psychoacoustics which make these effects work. Since then, little by little, I’ve worked up my own model of an approach to the use of early delays which is based on the acoustics of rooms.

The general use of early delays didn’t become possible until digital delay lines became commercially available in the middle ‘70s. The tape delays we used before were too long, and were blatantly obvious when we used them. 65 milliseconds is a delay that we perceive as an echo. The dividing line between early, inaudible delays and audible echoes seems to be around 40 milliseconds, depending on the material. When I began to play around with delays, I was struck by the fact that really short delays aren’t consciously heard (which is what the Haas Effect is all about). However, the presence of these short, inaudible delays in normal everyday acoustical listening makes use of a very powerful set of features in our auditory perception system. Because of this, the control of these delays is a basic and useful tool for the producer and recording engineer making recordings . What makes the use of these time-based effects even more powerful is that their impact is subliminal or pre-conscious, so that we are not aware of just how much impact their presence is having on us.
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COMMENTS

Berlin, Germany     Jul 14, 2007 06:40 AM
David,

thank you for this great article. It has really helped my 3D mixing.
grin
Krischan 
Perth, Australia     May 06, 2008 07:48 AM
Wow, thanks for the article!

This has dropped a few pennies that've been waiting to fall for a long time, thank you very much!

But I have a question regarding the pro's and cons of the two different signal paths you gave us. With the second setup you said it was much more like a mid/side setup in that it was entirely mono compatible, however this was also a disadvantage as it meant the information was lost when the mix was mono.

However, isn't this a far better choice than what will happen with the first signal path when it is summed to mono, because in that case the 3D information becomes classified by our brains as timbre information and thus the sound will sound horrible and phasey? There would be NO 3D information from the delays left to make this a worthwhile choice?

Plus if it's an instrument you want panned centre I don't understand the benefit of having slightly varying delay times between the left and right channels? Sure you can try to offset the Haas effect by playing with the levels but what is the benefit of this extra work?

Cheers,
Antman
Anthony Manning-Franklin 
     Oct 27, 2010 05:02 PM
thanks for this great eye/ ear smile opening article! smile
matan 

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