Many of the articles on these pages originally appeared in magazines such as Recording and TV Technology. Out of deference to the publishers involved, works written in the last two years will generally not be shown.
Digital audio. ONEs and ZEROs, right? Yadda-yadda-yadda... Dave takes on the yaddas in this comprehensive overview of recording and processing in the digital realm.
Engineers should consider how and where their music ends up being played. Moulton breaks the multitude of playback systems down into seven basic sonic environments.